Category: refactor

Prototyping in the Browser

Prototyping animations and interactions is vital for a number of reasons: they can make your interface feel deceptively fast, they can help focus the user on a specific task, and they can provide a better sense of the current state of your application. Is data being loaded? Is something now unclickable? How long do the...

5 Tips for Starting a Front-End Refactor

For the last two weeks, I’ve been working on a really large refactor project at Gusto and I realize that this is the first time that a project like this has gone smoothly for me. There haven’t been any kinks in the process, it took about as much time as I thought it would, and no-one appears to be mad at me...