August 16, 2017Meteor is a popular, full stack web framework that makes it very easy to prototype your ideas and get from development to production really fast. Its reactive nature and the use of DDP, make it a great candidate for building simple, multiplayer, browser games.
In this tutorial, I’ll show you how to build a multip...
May 23, 2017
Imagine that it’s a hot day. The sun is out, and the temperature is rising. Perhaps, every now and then, there’s a cool breeze. A good song is playing on the radio. At some point, you get up to get a glass of water, b...
April 25, 2017
When you develop a game, you need to sprinkle conditionals everywhere. If Pac-Man eats a power pill, then ghosts should run away. If the player has low health, then enemies attack more aggressively. If the space invader hits the ...
April 22, 2017It’s time for our monthly hunt for new open source libraries to use and contribute to!
If you’re new to Sourcehunt, it’s our monthly post for promoting open source projects that seem interesting or promising and could use help in terms of Github stars or pull requests.
It’s our way of giving bac...
December 13, 2016
Have you ever wondered what it takes to create a SpriteKit game? Do buttons seem like a bigger task than they should be? Ever wonder how to persist settings in a game? Game-making has never been easier on iOS since the introducti...
December 6, 2016
Have you ever wondered what it takes to create a SpriteKit game? Does collision detection seem like a daunting task? Do you want to know how to properly handle sound effects and background music? Game-making has never been easier...
November 29, 2016
Have you ever wondered what it takes to create a SpriteKit game from beginning to beta? Does developing a physics-based game seem daunting? Game-making has never been easier on iOS since the introduction of SpriteKit.In this th...
August 4, 2016The “game loop” is a name given to a technique used to render animations and games with changing state over time. At its heart is a function that runs as many times as possible, taking user input, updating the state for the elapsed time, and then drawing the frame.
In this short article you’ll learn ...
July 13, 2016 Here’s a challenge for you: what about building a 3D game over the weekend? Babylon.js is a JavaScript framework for building 3D games with HTML5, WebGL and Web Audio, built by yours truly and the Babylon.js team. To celebrate the new version 2.3 of the library, we decided to build a new demo named...
February 4, 2016 Sam Loyd (1841–1911), American chess player and puzzle maker, created the sliding tiles puzzle in the 1870s. The puzzle is represented by an m×n grid, where m is number of columns and n is number of rows, and each cell can be any imaginable value (number, letter, image, and so on.)The purpose of...
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