Category: interfaces

Mobile Interface Myths You Should Throw Out The Window

    If anything’s clear in 2017, it’s that lying is back in fashion (if it ever left us at all). From the heated fake news debate to the false data provided by Facebook, lying is all the rage these days. A white lie here and ther...

Combining Graphical And Voice Interfaces For A Better User Experience

    With​ ​the​ ​appearance​ ​of​ ​voice​ ​user​ ​interfaces,​ ​AI​ ​and​ ​chatbots,​ ​what is​ ​the​ ​future​ ​of​ ​graphical​ ​user​ ​interfaces (GUIs)?​ ​Don’t...

Connecting With Users: Incorporating Humor In Web Design

    Joan is applying for a small loan on all-online-loanzzz.com. She’s becoming frustrated with the number of financial-disclosure forms she has to fill out. She’s thinking about visiting her local bank to ask for a loan ...

The Beauty Of Imperfection In Interface Design

    Sometimes we tend to think of our designs as if they are pieces of art. But if we think of them this way, it means they won’t be ready to face the uncertain conditions of the “real world.” However, there is also beauty in d...

To Use Or Not To Use: Touch Gesture Controls For Mobile Interfaces

    Many criticize gestural controls as being unintuitive and unnecessary. Despite this, widespread adoption is underway already, and the UI design world is burning the candle at both ends to develop solutions that are instinctively ...

How Functional Animation Helps Improve User Experience

    Since humans are visually driven creatures, the impact of imagery only increases with the help of animation. Our eyes innately pay attention to moving objects, and animation is like eye candy — catchy and bright elements th...

15 Ways to Write Self-documenting JavaScript

Isn’t it fun to find a comment in code that’s completely out of place and useless? It’s an easy mistake to make: you change some code, and forget to remove or update the comment. A bad comment won’t break your code, but imagine what would happen when debugging. You read the comment. It says one...

This Interface Is A (Good) Joke!

   For a few years now, a mild debate has simmered over “delightful” interaction design. For some, features that instill delight, as long as they don’t interfere with the fundamental capabilities of the system, sit with pleasure atop Maslow’s hierarchy of needs as redrawn for interactive...

Nobody Wants To Use Your Product

   Every morning, designers wake up to happily work on their products, be they digital or physical, with an inner belief that people will want to use their products and will have a blast doing so. Perhaps that is a slight generalization; however, as designers, we tend to have a natural desire for each p...

Designing Web Interfaces For Kids

   Kids spend a lot of time online, and their cognitive and physical limitations present many challenges to them when they do so. Pair that with poorly designed content and dark patterns, and you have a bad mix. As designers on the web, we have a responsibility to create things that empower kids and mak...