Category: games

Building a Multiplayer TicTacToe Game with Meteor

Meteor is a popular, full stack web framework that makes it very easy to prototype your ideas and get from development to production really fast. Its reactive nature and the use of DDP, make it a great candidate for building simple, multiplayer, browser games. In this tutorial, I’ll show you how to build a multip...

Building Killer Robots: Game Behavior In iOS With Fuzzy Logic Rule Systems

    Imagine that it’s a hot day. The sun is out, and the temperature is rising. Perhaps, every now and then, there’s a cool breeze. A good song is playing on the radio. At some point, you get up to get a glass of water, b...

Simplifying iOS Game Logic With Apple’s GameplayKit’s Rule Systems

    When you develop a game, you need to sprinkle conditionals everywhere. If Pac-Man eats a power pill, then ghosts should run away. If the player has low health, then enemies attack more aggressively. If the space invader hits the ...

Make Your Own Social Network, Game Server, or Knowledgebase! – Sourcehunt

It’s time for our monthly hunt for new open source libraries to use and contribute to! If you’re new to Sourcehunt, it’s our monthly post for promoting open source projects that seem interesting or promising and could use help in terms of Github stars or pull requests. It’s our way of giving bac...

How To Build A SpriteKit Game In Swift 3 (Part 3)

    Have you ever wondered what it takes to create a SpriteKit game? Do buttons seem like a bigger task than they should be? Ever wonder how to persist settings in a game? Game-making has never been easier on iOS since the introducti...

Hot To Build A SpriteKit Game In Swift 3 (Part 2)

    Have you ever wondered what it takes to create a SpriteKit game? Does collision detection seem like a daunting task? Do you want to know how to properly handle sound effects and background music? Game-making has never been easier...

How To Build A SpriteKit Game In Swift 3 (Part 1)

    Have you ever wondered what it takes to create a SpriteKit game from beginning to beta? Does developing a physics-based game seem daunting? Game-making has never been easier on iOS since the introduction of SpriteKit. In this th...

Quick Tip: How to Make a Game Loop in JavaScript

The “game loop” is a name given to a technique used to render animations and games with changing state over time. At its heart is a function that runs as many times as possible, taking user input, updating the state for the elapsed time, and then drawing the frame. In this short article you’ll learn ...

Building A Cross-Platform WebGL Game With Babylon.js

   Here’s a challenge for you: what about building a 3D game over the weekend? Babylon.js is a JavaScript framework for building 3D games with HTML5, WebGL and Web Audio, built by yours truly and the Babylon.js team. To celebrate the new version 2.3 of the library, we decided to build a new demo named...

JavaScript AI For An HTML Sliding Tiles Puzzle

   Sam Loyd (1841–1911), American chess player and puzzle maker, created the sliding tiles puzzle in the 1870s. The puzzle is represented by an m×n grid, where m is number of columns and n is number of rows, and each cell can be any imaginable value (number, letter, image, and so on.) The purpose of...