Archive for the ‘UX’ Category

“UX drives all of this.”

This little Twitter exchange has stuck in my mind quite a bit. 1997: Let’s make a website!*fires up vi* 2007: Let’s make a website!*downloads jQuery**fires up vi* 2017: Let’s make a website!😵 pic.twitter.com/RT4VVnJjNS — Thomas F...

Radios and Checkboxes on GOV.UK

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An interesting journey of form UX, documented by Tim Paul. It started with browser defaults. It's unclear why that wasn't working. But interestingly, an alteration that included giant label-based click areas in color-offset boxes didn't help. What actu...

Input Masking

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I don't have any UX research to cite, but anecdotally, I like it when inputs that expect data in a specific format us an input mask. I thought I'd just line up a few demos for really easy reference. Robin Herbots's (jQuery) Inputmask This is an activ...

6 Inspiring Examples of Gamification in Design

From the Powerball to Candy Crush to Farmville, games have permeated our lives. And for good reason: They’re fun, exciting, and rewarding. Plus, leveling up or winning a game provides us with an instant sense of gratification and pride. So to make yo...

The State Of Airline Websites 2015: Lessons Learned

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  With this article, we start exploring various industries and study the current state of front-end, UX and performance of relatively complex websites. First up are airline websites. Some sections of the article were written by the editorial ...

Why Performance Matters: The Perception Of Time

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  Those of us who consider ourselves developers, including me, are very task-oriented. We like to be guided towards optimal results, and we find ourselves uncomfortable when there is no clear path to follow. That is why we all want to know ho...

How Copywriting Can Benefit From User Research

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  I’ve often heard there are four stages along the road to competence: unconscious incompetence, conscious incompetence, conscious competence, and unconscious competence. Most of us begin our careers “unconsciously incompetent,” or unaw...

Think Fast! Using Heuristics To Increase Use Of Your Product

  People have many tough decisions to make; whether they should use your application or website to accomplish a task shouldn’t be one of them. Your design team can take advantage of our knowledge of the human mind and human behavior by acco...