Archive for the ‘rendering’ Category

Using the Paint Timing API

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It's a great time to be a web performance aficionado, and the arrival of the Paint Timing API in Chrome 60 is proof positive of that fact. The Paint Timing API is yet another addition to the burgeoning Performance API, but instead of capturing page and...

Understanding the Critical Rendering Path

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Ire Aderinokun: There are 6 stages to the CRP - Constructing the DOM Tree Constructing the CSSOM Tree Running JavaScript Creating the Render Tree Generating the Layout Painting I imagine if you're really getting into performance work, you'll want a...